CastingĪ soul weaver may combine spheres and talents to create magical effects. The soul weaver’s class skills are Craft ( Int), Diplomacy ( Cha), Fly ( Dex), Heal ( Wis), Intimidate ( Cha), Knowledge (arcana Int), Knowledge (history Int), Knowledge (planes Int), Knowledge (religion Int), Linguistics ( Int), Profession ( Wis), Perform ( Cha), Sense Motive ( Wis), and Spellcraft ( Int).īound nexus, casting, channel energy 1d6, nexus powers, spell poolĬlass Features Weapon and Armor ProficiencyĪ soul weaver is proficient with all simple weapons. In addition, each character begins play with an outfit worth 10 gp or less. Starting Wealth: 3d6 x 10 gp (average 105 gp). While often physically weak, their ability to raise, empower, and dominate the dead make them a welcome addition to most adventuring parties. Role: A soul weaver is a master of healing or death (often both), and a summoner of allies. The power a soul weaver draws from their command of souls is great, and there are worse things a soul weaver can do to her enemies than simply kill them. Much is demanded of a soul weaver, but the rewards can be worth the effort. A soul weaver seeks power and hidden knowledge through communion with the dead and is often more at home with the deceased than the living. Evil or good, necromancer or shaman, a soul weaver may be any or none of these for their discipline transcends such distinctions. A soul weaver is a magician who walks the line between life and death as a master of both.
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